Unity3D

Deploying Unity 3D to Play Store in Github Actions with Fastlane

I always enjoy building games using Unity 3D during my free time. I always like to make sure the auto-deployment is ready to ensure that I can focus on my development instead of the troublesome building process for every release. Although Unity does provide Unity Cloud Build service to us, I would prefer Github Actions …

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Automatically Set iOS Build Number And Android Version Code In Unity Cloud Build

Did you ever have an experience where you automate the build of your games with Unity Cloud Build, but eventually you realise that you forgot to update the build number for iOS and version code for Android? Then, you have to edit the PlayerSettings and wait for the build again…. If you have a same …

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How To Destroy Object When It Is Out Of Screen In Unity 3D

Today, I would like to share with you how to destroy game object when it is out of screen or no longer visible in Unity 3D. The answer is pretty simple! Just use Renderer.OnBecameInvisible(), this method will be called whenever the game object is visible by any camera. However, there are few potential mistakes that may …

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